Everlasting Summer
Tornado Bash
Grim Missive
Lead Unit
HP 70% = Defense +13%
HP +8%
Frostbitten Punisher +25%
Flame Res +10%
Shapeshift Prep +10%
Skill Damage +20%
If the user is attuned to the specified element: increases strength by 18%.
If the user is attuned to the specified element & wields the specified weapon type: increases the potency of recovery skills by 20%.
2nd Unit
Skill Prep +50%
Buff Skill Time +20%
HP 70% = Strength +10%
Sword's Psalm III
Draconic Resurrection III
If the user is attuned to the specified element: increases attack skill damage by 35%.
Increases the potency of recovery skills by 10%.
3rd Unit
(Sword) Critical Rate +14%
HP 70% = Strength +13%
(Water) Skill Haste +7%
Increases strength by 10%.
4th Unit
Strength -10% & Strength Debilitator III
(Water) Skill Haste +9%
Recovery Potency +13%
Bow's Psalm III
Impregnable Fortress III
Increases HP by 8%.
Increases skill gauge fill rate by 5%.
Flurry Strength +20%
Shadowblighted Punisher +25%
Light Res +13%
Poisoned Punisher +25%
If the user is attuned to the specified element & wields the specified weapon type: adds 18% to the modifier applied to damage when in dragon form.
If the user is attuned to the specified element & wields the specified weapon type: increases critical rate by 15%, but lowers the modifier applied to damage when in dragon form by 18%.
(Bow) Critical Rate +14%
Broken Punisher +25%
If the user is attuned to the specified element: increases force strike damage by 45%.
Critical Damage +20%
Poisoned Punisher +30%
(Blade) Critical Rate +12%
Overdrive Punisher +10%
If the user is attuned to the specified element: increases dragon gauge fill rate by 13%.
If the user is attuned to the specified element & wields the specified weapon type: increases strength by 20%, but reduces force strike damage by 50%.
Dragon Haste +8%
(Shadow) Skill Haste +10%
Staff's Psalm III
If the user is attuned to the specified element: increases HP by 13%.
Lol yes my first auto clear of Master Surtr is also better than my manual clears
There’s a reason why I’m auto scum
—
Should be consistent beyond the first few seconds of the fight, that’s the only run killer I’m seeing
Also, put an off ele agito on the healers
I completely forgot to do that
Makes it a bit safer