Everlasting Summer
Elder Cure
Lead Unit
Stormlashed Punisher +25%
(Sword) Skill Damage +40%
(Sword) Critical Rate +14%
Defense +8%
Water Res +10%
Sword's Psalm III
Impregnable Fortress III
If the user is attuned to the specified element: increases strength by 18%.
If the user is attuned to the specified element & wields the specified weapon type: extends shapeshift time by 20%.
2nd Unit
Overdrive Punisher +15%
Flurry Strength +20%
(Dagger) Critical Damage +17%
(Dagger) Critical Rate +12%
Skill Damage +20%
If the user is attuned to the specified element: increases dragon gauge fill rate by 13%.
Increases defense by 6%.
3rd Unit
(Wind) Critical Damage +15%
(Wind) Skill Haste +7%
If the user is attuned to the specified element: increases force strike damage by 45%.
If the user is attuned to the specified element & wields the specified weapon type: increases critical rate by 15%, but lowers the modifier applied to damage when in dragon form by 18%.
4th Unit
Recovery Potency +13%
Force Charge III
Strength -10% & Strength Debilitator III
Freeze Res +75%
Buff Skill Time +20%
Bow's Psalm III
If the user is attuned to the specified element: increases HP by 13%.
If the user is attuned to the specified element & wields the specified weapon type: increases skill gauge fill rate by 15%, but reduces attack skill damage by 20%.
It could definitely be improved on. All weapons were at 65/80. Portrait wyrmprints were.
Prince: Strength +18 and dragon time +20
Notte: Dragon haste +13 and def +5
Basileus: force +45 and lucky hitter
Lowen: hp +10 and hasty hitter
Shared skill was summer Verica and Cleo