Dragalia Lost

Ayaha & Otoha's Wrath: Legend - bcharriere4398 (Version 2)

Legend Auto Clear Time: 8:44
 

Xainfried Lead Unit

(Element) HP +13%
Critical Damage +9%
 

Gala Elisanne 2nd Unit

(Element) Dragon Haste +13%
Recovery Potency +10%
 

Lapis 3rd Unit

HP +8%
Critical Damage +9%
 

Sandalphon 4th Unit

HP +8%
Recovery Potency +10%

Shared Skills

...

Nurse Aeleen

Naturopathy

...

Alberius

Helper - Ramiel

Shared Skills

...

Nurse Aeleen

Naturopathy

...

Alberius

Helper - Ramiel

Creator's Notes

Tl;dr - The important stuff is above the line; it's incredibly inconsistent (i.e. not worth trying) but it works... once hahahaha

Since Sandalphon's AI was changed, her healing got a lot less consistent. Because of that, my original team comp seems to no longer work (as seen here https://dragalia.gg/agito/ayaha-otohas-wrath/legend/140-071121-legend-bcharriere4398/). But now, with a bit of tweaking and some luck, I have gotten a slightly altered comp to work!

https://imgur.com/a/xFNK8FS

Share skills are NAeleen (for Max HP if Sandy doesn't give it, and for held heals since Sandy is unreliable) + Alberius Helper with dragon prep. Portrait prints are listed under the picture. All facilities maxed, all weapon bonuses maxed (lance and axe are missing the one Primal weapon bonus), and encyclopedia bonuses are 9.1% HP, 8.1% strength, dragon bonuses are 4.5% HP and 4.4% strength. 1x speed, shapeshift is obviously on.

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Aaaaaaaand now the bad news:

Unfortunately, this DOES rely on Portrait prints (or at least I haven't micro-ed the team enough to see if it's doable without them). But, luckily, it doesn't seem like they need to be TOO specific, though obviously better prints would be better (wild I know).

- Xainfried needs HP (mine is +13%) to be able to live the opening blast (the hit count move after the dashes), as well as hopefully not getting bursted in berserk and just wanting bulk.

- GEli was given Dragon Haste (mine is +10%) as dragon uptime means big big damage for Xainfried. The recovery potency my particular print has is irrelevant as GEli heals basically nothing.

- Lapis also needs some HP (mine is +8%) to be able to live the same blast (though higher would be much better as right now it's RNG if she lives, I might switch some prints around here or hope for a better Kaleido print).

- Sandalphon got extra HP and Recovery potency to help keep Xainfried healed up, though I don't know how necessary they are. I just didn't know what would be better here.

Damage doesn't seem tooooo tight, as with GRCiella Xainfried's damage gets pretty insane. I switched to Xainfried lead over GEli since, while GEli lives more often than Xainfried 99% of the time, Xainfried can actually live the double beam move, which was the major run killer before. This team has no hard CC to get rid of the strength buffs Ciella gets; without held heals Xainfried dies SO often soooo you kinda just hope you don't get bursted. I'm sure this can be optimized; I'm just not sure how.The biggest issue with the comp as of right now: Sandy only sometimes heals before the twins do the spin move early on, so sometimes the team is healed just fine.... and sometimes they blow up. I'm honestly not sure why; Sandy AI is weird. Besides that, Lapis is SUPER frail and dies at random times.

As of right now I can't speak on consistency (besides that it's very low), nor can I speak on what replacements would be best. I'll try to answer questions best I can! I'll try some more runs to see how consistent it is or what tweaks should be made.

Comp Type
Auto
Creator
Date Posted
Jan. 13, 2022
Auto-Shapeshift
On
Creator's Clear Time
8:44